Корично изображение Електронна книга

Real-time shader programming : covering DirectX 9.0 /

Now that PC users have entered the realm of programmable hardware, graphics programmers can create 3D images and animations comparable to those produced by RenderMan's procedural programs-but in real time. Here is a book that will bring this cutting-edge technology to your computer. Beginning w...

Пълно описание

Основен автор: Fosner, Ron.
Формат: Електронна книга
Език: English
Публикувано: San Francisco : Morgan Kaufmann Publishers, ℗♭2003.
Серия: Morgan Kaufmann series in computer graphics and geometric modeling.
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Онлайн достъп: http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=240302
Подобни документи: Print version:: Real-time shader programming.