Game theory : concepts and applications /
Professor Zagare provides methods for analysing the structure of the game; considers zero and nonzero-sum games and the fundamental 'minimax theorem'; and investigates games with more than two players, including the possibility of coalitions between players.
Основен автор: | Zagare, Frank C. |
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Формат: | Електронна книга |
Език: | English |
Публикувано: |
Beverly Hills, Calif. :
Sage Publications,
℗♭1984.
|
Серия: |
Quantitative applications in the social sciences ;
no. 07-041. |
Предмети: | |
Онлайн достъп: |
http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=24720 |
Подобни документи: |
Print version::
Game theory. |
Съдържание:
- 1. Representing games: extensive and normal forms
- Primitive concepts
- The extensive or game tree form of representation
- The normal or matrix form of representation
- Representing games: the 1967 Middle East crisis
- Concluding comments
- 2. Zero-sum games: conflict at the extreme
- Introduction
- Zero-sum games with a saddlepoint
- Zero-sum games without a saddlepoint
- Some problems with mixed strategies
- Concluding comments
- 3. Nonzero-sum games: the rest of the continuum
- Introduction
- A comparison of zero-sum and nonzero-sum games
- An economic policy game
- A watergate game
- A biblical game
- Prisoners' dilemma and the problem of inefficient equilibria
- Paradox lost?
- Concluding comments
- 4. N-person games
- Introduction
- A three-person game: the Geneva Conference of 1954
- The characteristic function form of representation
- The core
- The von Neumann-Morgenstern V-solution
- The theory of minimal winning coalitions
- The shapley value and the power index
- Concluding comments.