Корично изображение Електронна книга

Awesome game creation : no programming required /

Основен автор: Darby, Jason, 1972-
Други автори: Ahearn, Luke.
Формат: Електронна книга
Език: English
Публикувано: Boston, Mass. : Charles River Media, ℗♭2008.
Издание: 3rd ed.
Серия: Game development series (Charles River Media (Firm))
Предмети:
Онлайн достъп: http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=263310
Подобни документи: Print version:: Awesome game creation.
Съдържание:
  • ""CONTENTS""; ""FOREWORD""; ""ACKNOWLEDGMENTS""; ""ABOUT THE AUTHOR""; ""INTRODUCTION""; ""CHAPTER 1 INTRODUCTION TO GAME DEVELOPMENT""; ""Setting Up a Game Studio""; ""Chapter Summary""; ""CHAPTER 2 THE HISTORY OF GAME DEVELOPMENT""; ""Silicon Circuits""; ""Spacewar""; ""Assembly Language""; ""A Computer on a Chip""; ""Advances in Graphics""; ""Itâ€?s a Polygon World""; ""Making Programming Languages Easier""; ""Game Consoles Shape the Future""; ""The Future of Game Development""; ""Game Genres""; ""Chapter Summary""; ""CHAPTER 3 GRAPHICS: THE BASIC BUILDING BLOCKS OF A GAME""; ""Sights""
  • ""Basic Elements of an Image""""Manipulating Images""; ""Advanced Image Manipulation""; ""Chapter Summary""; ""CHAPTER 4 SOUND AND MUSIC""; ""Why Sound and Music Are Important""; ""Types of Sound""; ""Obtaining or Creating Sounds and Music""; ""Recording Sounds""; ""Creating Music""; ""ACID XPress""; ""Dance eJay 7""; ""Chapter Summary""; ""CHAPTER 5 ELEMENTS OF DESIGNING A GAME""; ""Introduction""; ""Game Elements""; ""Game Market""; ""Technical Information and Associated Risks""; ""Required Resources and Scheduling""; ""Chapter Summary""; ""CHAPTER 6 INTRODUCTION TO GAME MAKER""
  • ""Installation""""System Requirements""; ""Game Maker Interface""; ""Resource Explorer""; ""Menus and Toolbar""; ""Chapter Summary""; ""CHAPTER 7 YOUR FIRST GAME MAKER PROJECT""; ""Game Maker Basics""; ""Creating a Simple Program""; ""Save and Run""; ""Chapter Summary""; ""CHAPTER 8 2D SPACE SHOOTERâ€?END OF THE EARTH""; ""Setting Up the Game""; ""Programming Objects""; ""Adding Sound Using a Script""; ""Adding a Help File""; ""Creating an Executable File""; ""Chapter Summary""; ""CHAPTER 9 INTRODUCTION TO THE GAMES FACTORY 2""; ""About TGF2""; ""TGF2 Requirements""; ""Installation of TGF2""
  • ""Starting TGF2 for the First Time""""A Quick Introduction to TGF2""; ""Chapter Summary""; ""CHAPTER 10 BEHIND THE SCENES OF THE GAMES FACTORY 2""; ""About Alien Wars""; ""Loading Alien Wars""; ""Alien Wars: The Storyboard Editor""; ""Alien Wars: The Frame Editor""; ""Alien Wars: The Event Editor""; ""Chapter Summary""; ""CHAPTER 11 ALIEN WARS""; ""Library""; ""Initial Setup""; ""Event Programming""; ""Chapter Summary""; ""CHAPTER 12 LITTER BUG""; ""Introduction""; ""Library""; ""Initial Setup""; ""Event Programming""; ""Chapter Summary""; ""CHAPTER 13 ADVANCED GAME OVERVIEW""
  • ""Advanced Games""""Chapter Summary""; ""CHAPTER 14 ADVANCED CONTROL OF OBJECTS""; ""Using Objects in Your Games""; ""Active Objects""; ""Backdrop and Quick Backdrop Objects""; ""Hi-Score Object""; ""Text Objects""; ""Lives Object""; ""Score Object""; ""Movement""; ""Multiple Movements""; ""Chapter Summary""; ""CHAPTER 15 WORKING WITH PICTURES AND ANIMATIONS IN TGF2""; ""The Picture Editor""; ""The Animation Tool""; ""Chapter Summary""; ""CHAPTER 16 INTRODUCTION TO FPS CREATOR""; ""Introduction""; ""Installation Walkthrough""; ""FPS Creator Terminology""; ""FPS Creator Creation Process""