Special effects game programming with DirectX /
Основен автор: | McCuskey, Mason. |
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Формат: | Електронна книга |
Език: | English |
Публикувано: |
[Indianapolis, IN?] :
Premier Press,
℗♭2002.
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Серия: |
Premier Press game development series.
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Предмети: | |
Онлайн достъп: |
http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=78640 |
Подобни документи: |
Print version::
Special effects game programming with DirectX. |
Съдържание:
- An Introduction to Windows Programming
- Advanced Win32 API Programming
- DirectX
- 3D Math
- 3D Concepts
- An Introduction to DirectGraphics
- Lighting
- Basic Texturing
- Advanced Texturing
- Vertex and Pixel Shaders
- 20 Effects
- Fire
- 2D Water
- Image Feedback
- Image Warping
- Clouds
- Blurs and Other Forms of Image Manipulation
- Fades, Wipes, and Other Transitions
- 30 Effects
- Rain, Smoke, Magic, and More: The Joy of Particle Systems
- Advanced Particle Systems
- Explosions
- Guns and Projectiles
- Lens Flares
- 3D Water
- Vertex and Pixel Shader Effects
- Advanced C++ and STL
- Introduction to DevStudio.