Innovators' marketplace : using games to activate and train innovators /
"This book presents a powerful method for innovation that reinforces combinatorial and analogical thoughts, with interdisciplinary communications among stakeholders in the market. In this method called Innovators' Marketplace, two games - Innovators' Market Game and Analogy Game - acc...
Основен автор: | Ohsawa, Y. 1968- |
---|---|
Други автори: | Nishihara, Yoko. |
Формат: | Книга |
Език: | English |
Публикувано: |
Berlin ; New York :
Springer,
c2012.
|
Серия: |
Understanding innovation.
|
Предмети: |
Провери в Paniza Library, AUBG | Сигнатура: |
HD45 .O345 2012 |
---|