Game graphics programming /
"The book takes a detailed look at computer graphics, exploring both the theory and application of each algorithm and effect and how they are structured and executed to generate the rendered result. Detailed C++ source code and pseudocode are used as examples throughout the book to demonstrate...
Основен автор: | Sherrod, Allen. |
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Формат: | Електронна книга |
Език: | English |
Публикувано: |
Boston, MA :
Course Technology/Charles River Media/Cengage Learning,
℗♭2008.
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Серия: |
Course Technology PTR game development series.
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Предмети: | |
Онлайн достъп: |
http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=263322 |
Подобни документи: |
Print version::
Game graphics programming. |
Онлайн достъп от Библиотека ”Паница” на Американския университет в България: |
http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=263322 |
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Провери в Paniza Library, AUBG | Сигнатура: |
QA76.76.C672 S5355 2008eb |
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