The multiplayer classroom : designing coursework as a game /
Основен автор: | Sheldon, Lee. |
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Формат: | Книга |
Език: | English |
Публикувано: |
Austrailia ; Boston, Mass. :
Course Technology/Cengage Learning,
©2012.
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Предмети: | |
Онлайн достъп: |
Table of contents Contributor biographical information Publisher description |
Съдържание:
- "Good morning. You all have an F"
- Games in the classroom
- Theory and practice of game design syllabi
- Theory and practice of game design class
- Case history 1: Marked Tree High School
- Multiplayer game design syllabi
- Multiplayer game design class
- Case history 2: University of Arizona South : teaching with technology
- Introduction to game design syllabus
- Introduction to game design class
- Case history 3: Louisiana State University : Introduction to the study of education
- Designing interactive characters syllabus
- Designing interactive characters class
- Case history 4: Valencia Community College : United States history to 1877
- Identifying learning objectives and student needs
- Case history 5: Robert Louis Stevenson Middle School : General math
- Student demographics
- Case history 6: Texas Tech University : History of higher education in the United States
- How games are designed
- Case history 7: Ohio Valley College of Technology : Introduction to keyboarding & business writing, Introduction to computers
- Production
- Playing the game Case history 8: Waunakee Community High School : computer science classes
- Designing the future
- Resources.